Esports Can Benefit the Educational Sector by Improving Student Skills and Engagement, says Info-Tech Research Group
Esports Can Benefit the Educational Sector by Improving Student Skills and Engagement, says Info-Tech Research Group
Nov 24, 2022 by PR Newswire
Key Facts
- As many professionals and IT teams in education may be unfamiliar with esports, Global IT research and advisory firm Info-Tech Research Group has published a new industry blueprint titled Develop and Mature an Esports Program in Education to address this emerging opportunity.
- Info-Tech's resource explains that although IT will often be involved in the development of an esports program due to the technical nature of its foundation, many within IT and elsewhere in the school, college, or university are unfamiliar with the esports space.
- Info-Tech's research indicates that the concept of esports has the potential to be as popular as traditional sports and can help develop and support essential life skills.
- "Info-Tech's research provides the IT department with information on the growth of esports in education, and on how an esports program typically matures.
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